l am a detail oriented and creative games character artist with strong foundation in 3D Sculpting and texturing. Confident in industry standard tools such as, Zbrush, 3ds Max and Maya. A strong passion for bringing realistic characters to life. A good team player with a strong and concise understanding of Game development pipelines.
Good experience in working in a team environment through my Work experience and Internship at One Up, and 2 previous collaborative game modules where we made games within 9 weeks where I worked closely with concept artists and animators. I am currently working with WeeTattieStudios as a 3D Artist, specialising in Characters as well.
Honours and Awards:
2022-2025 - BA Hons Game Art - First Class
2025 - Honoury mention at Grad Ex
2023 - TIGA Award for Best Arcade Game, Mechhead, Staffordshire University
Experience/Jobs:
2026 (present) - WeeTattieStudios, 3D Artist, Character Artist
2025 (present) - Producer of CosyHiveStudios
2025 (present) - Freelance work, Creating Artwork for AVTags
2024 - Work Experience with Splash Damage
2023 - Uni Internship, 3D Modeller for MechHead with the One Up Scheme at Staffordshire University
2022 - Work Experience on Game art for AOM creating character from concepting to final 3D model
2022- Won a college live brief where I Designed an Oakham Ales Pump Clip, named Eclipse.
2021 - Design work for Forever Fitt
2021 - Icon design for Gemmtech
2021 - Created a Song cover for PinkFiz called Pleaser.
2020 - Mountain Bike Art Commission
2020 - Created a song cover for PinkFiz called The Birthday Song.
2020 -Graphic Design Work Experience at TES in London
2020 - Created an EP cover and all Song Covers in the EP for PinkFiz. EP called A Slow Decent Into Madness.
2020-2022 -I also ran my own small Etsy Shop called JHMDoodles which featured handmade Jewellery and artwork by me. I had 40+ sales and a total of 23 reviews which were all 5 Stars.
Skills:
Sculpting
Modelling
Retopology
Texturing
Shaders
Rigging
Hair cards
Xgen
Digital and Traditonal drawing
Tools:
Zbrush
Maya
3DS Max
Marvelous Designer
Substance Painter
Substance Designer
Adobe Photoshop
Wrap3D
Unreal Engine
Adobe Illustrator
Adobe Indesign
Blender
3D Coat
Fusion 360
I am working with WeeTattieStudios on their two in development games as a 3D Artist and specialising in Characters as well.
Got the opportunity to learn more about the game development industry as a whole and how the pipeline works through all departments
I created 50+ assets for the TIGA Award winning game Mechhead. Created by the team at One Up in Staffordshire University!
Work experience in making a nemesis 3D character in Blender