l am a detail oriented and creative games character artist with strong foundation in 3D Sculpting and texturing. Confident in industry standard tools such as, Zbrush, 3ds Max and Maya. A strong passion for bringing realistic characters to life. A good team player with a strong and concise understanding of Game development pipelines.
Good experience in working in a team environment through my Work experience and Internship at One Up, and 2 previous collaborative game modules where we made games within 9 weeks where I worked closely with concept artists and animators.
Honours and Awards:
2022-2025: BA Hons Game Art - First Class
2025: Honoury mention at Grad Ex
2023 - TIGA Award for Best Arcade Game, Mechhead, Staffordshire University
Experience/Jobs:
2025 (present) - Co Owner of CosyHiveStudios
2025 (present) - Freelance work, Creating Artwork for AVTags
2024 - Work Experience with Splash Damage
2023 - Uni Internship, 3D Modeller for MechHead with the One Up Scheme at Staffordshire University
2022 - Work Experience on Game art for AOM creating character from concepting to final 3D model
2022- Won a college live brief where I Designed an Oakham Ales Pump Clip, named Eclipse.
2021 - Design work for Forever Fitt
2021 - Icon design for Gemmtech
2021 - Created a Song cover for PinkFiz called Pleaser.
2020 - Mountain Bike Art Commission
2020 - Created a song cover for PinkFiz called The Birthday Song.
2020 -Graphic Design Work Experience at TES in London
2020 - Created an EP cover and all Song Covers in the EP for PinkFiz. EP called A Slow Decent Into Madness.
2020-2022 -I also ran my own small Etsy Shop called JHMDoodles which features handmade Jewellery and artwork by me. I had 40+ sales and a total of 23 reviews which are all 5 Stars.
Skills:
Sculpting
Modelling
Retopology
Texturing
Shaders
Rigging
Hair cards
Xgen
Digital and Traditonal drawing
Tools:
Zbrush
Maya
3DS Max
Marvelous Designer
Substance Painter
Substance Designer
Adobe Photoshop
Wrap3D
Unreal Engine
Adobe Illustrator
Adobe Indesign
Blender
3D Coat
Fusion 360
Got the opportunity to learn more about the game development industry as a whole and how the pipeline works through all departments
I created 50+ assets for the TIGA Award winning game Mechhead. Created by the team at One Up in Staffordshire University!
Work experience in making a nemesis 3D character in Blender